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Both normal and zero-G environments may be in areas within the vacuum of outer space in these situations, Isaac must refill his limited oxygen supply via oxygen dispensers. The player regularly encounters zero-G environments, where Isaac is capable of maneuvering in all directions with thrusters attached to his suit. In some cases, Isaac must hack consoles to activate machines and open doors in others, Isaac must repair or reposition mechanisms to proceed. Throughout the game, the player will come across different puzzles that impede progress. There are automated stores, where the player can buy and sell various items, and gain new weapons and suits through acquiring schematics found throughout the Sprawl.
#DEAD SPACE 2 NECROMORPH UPGRADE#
The player can upgrade their weapons and armor at work benches, using power nodes.
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active heavy machinery) to allow Isaac to pass through safely and the kinesis module, which allows Isaac to carry and fire objects telekinetically. Įarly in the game, Isaac acquires the stasis module, which slows down enemies and otherwise-impassable moving obstacles (e.g. If Isaac's health or air reaches zero, or if the player fails to survive a quick-time event, Isaac will die, forcing the player to restart from the last checkpoint. The RIG uses gauges on Isaac's back to display his health and stasis module levels. In vacuum areas, a timer appears on Isaac's right shoulder, counting how much oxygen his suit has before he suffocates. As in the previous game, the game uses the Resource Integration Gear (RIG) suit, an in-world heads-up display ( HUD) system that uses holograms projected from Isaac's suit and weapons to show information such as messages and ammunition count. The player controls Isaac Clarke from a third-person perspective, looking over the character's right shoulder. Isaac Clarke (left), wearing the game's Advanced RIG suit, fights off a swarm of Necromorphs. A sequel, Dead Space 3, was released in February 2013 to positive reviews, but to sales numbers that EA considered to be insufficient. It is one of the most expensive video games, made with a $120 million budget split evenly between development and marketing during 2008 to 2010. A port for Wii was planned, but not released. A Collector's Edition is available for all three platforms the PlayStation 3 Limited Edition includes Dead Space: Extraction as a PlayStation Move compatible title. Unlike its predecessor, Dead Space 2 has a multiplayer mode, pitting human characters against Necromorphs across the Sprawl. Set three years after the events of the first game, the game follows protagonist Isaac Clarke's fight against a new Necromorph outbreak on the Sprawl, a space station surrounding a shard of Saturn's largest moon, Titan. Dead Space 2 is a science fiction survival horror video game, developed by Visceral Games and published by Electronic Arts for Microsoft Windows, PlayStation 3 and Xbox 360, released in January 2011.